• Use "←" and "→" to move.
  • Use "X" to jump.
  • Use "Z" to attack.

The theme of this game is "10 seconds", at the beginning player will have 100 seconds. The player adds ten seconds for each cherry eaten and subtracts ten seconds each time an enemy attacks it. 

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJiaqi Yin
Made withUnity

Comments

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(1 edit)

Pretty good small game. Things I liked:

+ player sprite is adorable, good animations
+ gfx overall is pretty good
+ jump physics and overall controlls are nice

Now the complaints:

- no damage indication when you fight frogs
- when timer runs out, nothing happens
- error message when you move to the next level
- seams appear between tiles
- sometimes running animation keeps playing instead of idle animation
- usualy it's Z - jump, X - attack, not vice versa, but that's not a big deal

Nice platformer game! The art is really cool (Though I also have the background unity asset xd) and the music suits the game. 

Just a few things:

  • Lack explanation of objective. Do I have to reach the end before 100 seconds, or do I have to survive as long as possible? Could be more clear in this way.
  • The player can stuck on the side of the wall by holding a key towards it. It might be intended but it makes jumping from platform to another a lot easier.
  • When you collide with the eagle it simply flies backward. Might be intended.
  • Is there an ending screen or something? I just reached the end of the "Island Map" and the next second the menu page popped up.

Anyway keep up the effort :D